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PostPosted: Fri Sep 25, 2009 7:12 am 
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Tirechanger
Tirechanger

Joined: Sat Feb 28, 2009 12:17 am
Posts: 40
Location: Paris (France)
Hi,

it could be usefull to have a new data report which contains all materials used by an object (mainly a car part or a piece of body of a driver, not so usefull for track I think). I mean by that something like this:

material ABC:
Tex=the main texture.dds
bias=0 RGB=white spp=1 sRGB=black eRGB=255/0/0
blend none a=1 chroma=black
CM SpM AddGray Ref T1
SpM=specmask.dds bias=0
CM=cubemap.dds bias=0.5
CMblend=0.35

In fact it just a dump of material window data (boolean => a text when true, nothing when false, ex: MM for Mimap checkbox checked) for all materials of an object.

Do you think it could be usefull for everyone ?

Regards.

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PostPosted: Sat Sep 26, 2009 2:10 pm 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 751
Location: Barnet, London
Looks like it could be useful for others - I will try to include this in the next version.

Cheers!

Dave


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PostPosted: Mon Sep 28, 2009 4:51 am 
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Tirechanger
Tirechanger

Joined: Mon Sep 07, 2009 4:29 am
Posts: 27
Location: France
Yes, it can be sweet, and the possiblity to modify some of those values directly on the materials list can be cool too when we have a lot of material to edit :) .

Thanks!


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