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 Post subject: Colin McRae DiRT 3
PostPosted: Mon May 30, 2011 8:05 am 
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Jackman
Jackman

Joined: Wed Aug 04, 2010 11:19 am
Posts: 10
hey, its dirt time again, dirt 3 uses the pssg files once more, could you check them please?

http://www.megaupload.com/?d=ZE335QYR

thanks for now :) current pssg support is working very well


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Wed Jun 01, 2011 6:52 am 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 749
Location: Barnet, London
Thanks for that. I have downloaded the file and will look at the format soon.

Cheers!

Dave N.


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Wed Jun 01, 2011 2:17 pm 
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Jackman
Jackman

Joined: Wed Aug 04, 2010 11:19 am
Posts: 10
thanks a lot for taking a look at it

http://www.megaupload.com/?d=8XSR5UMT

here is another car + interior + generic files with the paths

i guess you can add a "find generics" option then

:) good luck


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Mon Jun 06, 2011 8:46 am 
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Jackman
Jackman

Joined: Mon Jun 06, 2011 8:04 am
Posts: 4
is it possible to edit Tracks?
can we load Dirt 2 tracks into Dirt 3?

cheers!


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Mon Jun 06, 2011 11:26 am 
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Jackman
Jackman

Joined: Wed Aug 04, 2010 11:19 am
Posts: 10
i guess at first there must be a support for dirt3 before you think about those things

also, why do you want "outdated" tracks in dirt 3 if you can play them in dirt 2 too?


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Mon Jun 20, 2011 6:38 am 
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Jackman
Jackman

Joined: Mon Jun 06, 2011 8:04 am
Posts: 4
because the tracks are fun and with dirt 3 updated physics and cars, even weather, etc it would be nice to race them?

but in general I would love to be able to make my own.

it was written here that 3DsimEd may work with d3, is this true?!
http://www.racedepartment.com/dirt-3/56 ... post846808


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Sun Jun 26, 2011 11:28 pm 
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Jackman
Jackman

Joined: Wed Aug 04, 2010 11:19 am
Posts: 10
any updates so far?:)


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Wed Jun 29, 2011 2:13 pm 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 749
Location: Barnet, London
guki wrote:
any updates so far?:)


I have the car working (many thanks for the two examples you uploaded) but I should also check the tracks, which normally have more differences than the cars when a new version is released.

I have tried to get hold of a Demo but none exists?? so it looks like I will have to buy the game and it seems as if CodeMasters are not making it easy to buy on disk in shops so I will have to purchase online.

Cheers!

Dave N.


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Wed Jun 29, 2011 4:39 pm 
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Jackman
Jackman

Joined: Wed Jun 29, 2011 4:30 pm
Posts: 1
Isn't it possible to release the version till now, without track support? In the meantime we can start working on the cars. ;-)


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Wed Jun 29, 2011 5:25 pm 
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Jackman
Jackman

Joined: Wed Aug 04, 2010 11:19 am
Posts: 10
awesome, you made it :o

here is one track ... i can upload some other too, if you need more

http://www.megaupload.com/?d=YZKXPXUO

sad thing is - codemasters released dlcs for the xbox, those pssg are packed in a specila archive ending *.nfs, i sent one to xentax but no one replys there
also the "old" racedriver grid 8ball pack with some new cars are saved in *.nfs


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Thu Jun 30, 2011 9:53 am 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 749
Location: Barnet, London
Many thanks for that. At the very least I want to make sure 3DSimED doesn't crash out reading a track and then I will release a new version probably at the start of next week.

Cheers!

Dave N.

guki wrote:
awesome, you made it :o

here is one track ... i can upload some other too, if you need more

http://www.megaupload.com/?d=YZKXPXUO

sad thing is - codemasters released dlcs for the xbox, those pssg are packed in a specila archive ending *.nfs, i sent one to xentax but no one replys there
also the "old" racedriver grid 8ball pack with some new cars are saved in *.nfs


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Fri Jul 01, 2011 4:08 am 
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Jackman
Jackman

Joined: Mon Jun 06, 2011 8:04 am
Posts: 4
Dave, I will buy you a copy of Dirt 3 and or/ Shift 2 if it will expedite the process! :D

Thanks so much!


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Fri Jul 08, 2011 7:44 am 
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Jackman
Jackman

Joined: Fri Jul 08, 2011 7:39 am
Posts: 2
How long for the new version with support for DiRT 3?

Thanks


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Fri Jul 08, 2011 3:46 pm 
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Jackman
Jackman

Joined: Fri Jul 08, 2011 3:41 pm
Posts: 1
Hi Dave,
Are you planning a version where we can import export Dirt 3 tracks?
Thanks for any info given
Gubba :cheers:


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 Post subject: Re: Colin McRae DiRT 3
PostPosted: Sun Aug 21, 2011 11:38 pm 
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Jackman
Jackman

Joined: Wed Aug 10, 2011 2:56 pm
Posts: 6
Thanks for sharing and waiting for next update. :hmmm:

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