It is currently Tue May 21, 2013 3:03 am

All times are UTC - 5 hours




Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Mon Feb 06, 2012 7:51 pm 
Offline
Crew Chief
Crew Chief
User avatar

Joined: Fri Jun 16, 2006 4:06 pm
Posts: 52
Location: Vigo
Hi,

I'm trying to make a timer for rFactor rally stages. I've mapped the 6 numbers with different materials so I can make different events.

Image

My question is: What delay I should use for the events? I've found out that putting 1 in the delay box is not 1 second exactly in the game.

I tried two different ways to make this:

This one worked:
Code:
Number 5 - Sequence="000000000011111111112222222222333333333344444444445555555555" - Delay="1"
Number 6 - Sequence="0123456789" - Delay="1"


This one didn't work well, and it should be OK because the delay it's equivalent:
Code:
Number 5 - Sequence="012345" - Delay="0.1"
Number 6 - Sequence="0123456789" - Delay="1"


I just want to know what to put in the delay box for:

- 1 seconds
- 10 seconds
- 1 minute
- 10 minutes
- 1 hour

I'm sorry about my bad english, I hope you understood me. :neutral:

_________________
#74 - Pablo Martínez - WMT Racing


Top
 Profile  
 
PostPosted: Mon Feb 06, 2012 9:09 pm 
Offline
Legendary Driver
Legendary Driver
User avatar

Joined: Thu May 05, 2005 6:05 pm
Posts: 1976
Location: Grand Rapids, MI
Think of delay as the time between frames, or length of time the frame is shown for.

While individual animation sequences hold to their timing, rfactor does not have a clock running in the background to synchronize multiple animations. I suspect your two sequences are out of sync. Seems rfactor starts animation as soon as something is loaded. You may want to use a bik animation. IIRC the frame number limitation precludes the making of any substantial length timer with individual numbers. Back in '07 when I attempted to do this for Franks' Pikes Peak I couldn't even get to a minute, IIRC. As you can see its been a while, and the details are foggy now. Search around for the limitation on animation frames. 30 is a number that I seem to recollect.

Another thing to note: The timer will not be sync'd between clients online.

_________________
lp


Top
 Profile  
 
PostPosted: Mon Feb 06, 2012 10:00 pm 
Offline
Crew Chief
Crew Chief
User avatar

Joined: Fri Jun 16, 2006 4:06 pm
Posts: 52
Location: Vigo
Ok, thanks for your reply.

lordpantsington wrote:
Another thing to note: The timer will not be sync'd between clients online.


I know that happens if clients join the server at different times, but what if weekend is restarted?

_________________
#74 - Pablo Martínez - WMT Racing


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB® Forum Software © phpBB Group