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PostPosted: Mon Jun 26, 2017 4:34 pm 
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Jackman
Jackman

Joined: Tue Jan 19, 2016 1:54 am
Posts: 12
hello Dave i have become aware that 3DSIMED will not hold the detail values for the multi layer Fresnel shader we use for the roads after exporting to .kn5? so always have to revert to kseditor for exporting finished tracks. Can you please fix this..Thanks

another bug is when editing objects with the set tags option .objects that are set to not render. They cannot bet set back to render via the set tags option.. when ticking render option in set tags and returning to the scene they are still set as Render = false...


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PostPosted: Tue Jun 27, 2017 10:35 am 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 1259
Location: Barnet, London
When I save an KN5 which has a material with the shader "ksmultilayer_fresnel_nm" the values for the 'detailNMMult' are saved. Is this the shader and values you were talking about?

Also, when I used Edit->All Visible->Objects->Set Tags the render can be switched on.

Cheers

Dave N.


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PostPosted: Wed Jun 28, 2017 7:06 am 
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Jackman
Jackman

Joined: Tue Jun 27, 2017 4:46 pm
Posts: 1
Terra21 wrote:
hello Dave i have become aware that 3DSIMED will not hold the detail values for the multi layer Fresnel shader we use for the roads after exporting to .kn5? so always have to revert to kseditor for exporting finished tracks. Can you please fix this..Thanks

another bug is when editing objects with the set tags option .objects that are set to not render. They cannot bet set back to render via the set tags option.. when ticking render option in set tags and returning to the scene they are still set as Render = false...


Hi Dave. im pretty sure this is the problem Terra is referring to please see attached images

Attachment:
Capture1.JPG
Capture1.JPG [ 165.26 KiB | Viewed 167 times ]

Attachment:
Capture.JPG
Capture.JPG [ 250.69 KiB | Viewed 167 times ]


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