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 Post subject: Materials bias not saved
PostPosted: Sat Dec 09, 2017 7:58 am 
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Jackman
Jackman

Joined: Fri Dec 08, 2017 5:01 pm
Posts: 1
Hi to all.
I'm new on 3d editing, actually i'm only tryng tu use 3dsimed to mak some little adjustments on the assetto corsa tracks.
In some mod tracks i would like to modify the bias on the road surface texture, because the road lines are too much blurred, some meters in front of me.
So in 3dsimed i modify the material bias (with negative value, from 0.0 to -3.0) and the preview that i see in 3dsimed seems really what i want to do.
But when i save, no matter if kn5 or fbx, the bias is back to 0.0 and, of course, i have no change in game. Seems that i cant save the bias modifications.

Any suggestions?


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PostPosted: Mon Dec 11, 2017 9:36 am 
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US Pits Crew
US Pits Crew

Joined: Thu Sep 01, 2005 9:58 am
Posts: 1297
Location: Barnet, London
This is because for some formats I have yet to find where the bias is stored but I will try to look again to see if there is anything I can do with kn5 or fbx.

Cheers

Dave N.


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