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I have successfully created two new Mods that work fine. Now, I am trying to do another based on those but have problems. It shows up fine in the spinner, but CTD without an error message at the end of the track loading bar of all tracks. The other vehicles work fine at all tracks.
One thing I have noticed is with the .veh file. When I open .veh from working mod in 3dsimed nothing shows up and has no materials. However, when I copy/paste that same .veh into the new mod (and update all info/data), it opens as the 3D model. This model has all the material.
The log keeps showing: slot.cpp 439: Vehicle GAMEDATA\VEHICLES\VINTAGEKARTING\MAC_SHORT_SINGLE\TEAMS\5\5_5.VEH: slot.cpp 440: CollisionBodyChecksum=-470518080
I am stumped. Any ideas?
Blessings,
TAGdesign
Last edited by TAGdesign on Wed Nov 23, 2011 9:33 pm, edited 1 time in total.
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