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PostPosted: Fri Jul 04, 2014 6:56 pm 
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Jackman
Jackman

Joined: Fri Jul 04, 2014 6:25 pm
Posts: 2
Hi

I'm VERY new to this track conversion thing, and I have a quick question I'm hoping someone can help me out with.

I'm converting and rF1 track to rF2.
The problem I'm having is that when I tell trees/etc to be shadow receivers, it doesn't stick when I export everything and update the .scn.
Shadow caster sticks every time.

Any ideas?


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PostPosted: Sat Jul 05, 2014 2:53 pm 
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Jackman
Jackman

Joined: Fri Jul 04, 2014 6:25 pm
Posts: 2
It APPEARS that objects with a texture alpha cannot both receive and cast shadows? Is that it?

How does one work around this?


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PostPosted: Sun Jul 06, 2014 7:58 pm 
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Champion Driver
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Joined: Sun Jul 17, 2005 8:39 am
Posts: 571
Ask over at the ISI forum. :)

_________________
http://nsrs.jawcentral.com/forum 3d Max and rFactor Tutorials


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PostPosted: Wed Aug 06, 2014 2:33 pm 
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Crew Chief
Crew Chief

Joined: Fri Aug 15, 2008 11:28 am
Posts: 62
It's the same than ask to the wall... :banghead:

NSRSFreew67 wrote:
Ask over at the ISI forum. :)


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