You can play the latest, Nascar Racing 2, from Sierra/Papyrus over the internet today using Kali. Kali is a program that allows you to play personal computer games over the internet. The game must be playable over an "IPX Network." Nascar Racing 2 from Sierra/Papyrus meets this requirement out of the box for up to eight-player games. But, please note that more than two-player games will only be possible over the internet under very good connection conditions. This page details everything you need to race Nascar 2 over the internet using the Windows95 version of Kali, Kali95. The information is new and subject to change. Check back often for updates.

Before trying to race Nascar with Kali over the internet, you must have everything in the following checklist:
1)PRINT THIS PAGE NOW! Commit yourself to understanding the information, take your time setting it up and you will succeed. The overwhelming majority of questions we get are from users who attempt to complete a 30-minute task in five minutes.
2)Nascar Racing 2 from Sierra/Papyrus. Nascar 2 is available at your favorite software store.
3)The Kali multiplayer gaming software available from here. The downloadable version is free and will allow you to connect for only 15 minutes at a time. For $20, you can register Kali and play Nascar 2 and many other network-playable games over the internet as long as you wish. Run kaliw95.exe to load the Kali software onto your computer.
4)28.8kbps or faster modem.
5)16 megabytes of RAM. You may be able to get by with less. But be warned, Nascar 2 takes a lot of resources to run, especially from within Windows95.
6If your computer has a 3D video card to be used with the Rendition version of Nascar 2, it may be prone to "lock ups" when launched from Kali95. These cards are new and the "driver" software files for them may still be being developed. Some users have solved this problem by installing another 3D driver. If you have problems locating a video driver that works with Nascar 2 using Kali95, try this one. Other Rendition users have had luck with it. It is a self-extracting .exe file. Be sure to review the instructions in readme.txt.
7)An understanding of chatting and gaming in Kali. Check out the info on the Kali web site, http://www.kali.net, and read the Kali help files for the best information on the Kali connection process. They explain the process far better than can be done here. If after reviewing the information you have specific questions email us.
8)Review the tips for making the most of your experience. They are there to help you
9)Tell us and others who you are. No, we won't give your email address to a mass marketer. But, we will add your name to the racer list so others can find you to schedule online races. We will also keep you informed about things that we learn so that you can make the most of you experience.

When you have all of the above, to race Nascar 2 over the internet using Kali, follow these steps:
1)Log on to the internet.
2)Make sure you understand the concept of "ping." Ping is the amount of time it takes for a message to be sent from your computer to another and returned. When playing multiplayer Nascar, you may see the term, latency. It measures the same thing. Latency = ½ Ping. A Ping of 400 ms (milliseconds) equates to a latency of .20 seconds, meaning that a signal sent from your computer takes .20 seconds to reach the other and another .20 seconds to be returned. Why do you care? Keep reading.
3)Meet your fellow racer in Kali chat on the Where To Race Kali server. The ping to your fellow racer must be less than 600 ms or .60 seconds to have a playable game. The lower the ping, the greater the chance of having a good session. In a game with an opponent to which you have a high ping, the opponent's car will bounce wildly around the track. You will find the game very playable with a latency down near .20 (a ping of 400 ms). If you are fortunate enough to find an opponent to which your ping is less than 350 ms, you probably will not notice any delay. A stable ping at high-end of the range will likely be better than a lower one that fluctuates.
4)Determine which racer will "Answer." The single answerer will control the menus in the game. The rest of the racers all "Dial." It is highly recommended that the racer with the faster computer and internet connection answer.
5)It is HIGHLY RECOMMENDED that you and your opponents conduct your race from private "server mode" in Kali. This will prevent conflicts with other races starting at the same time.
6)While still connected to Kali, both racers run N2.bat (not Nascar2.exe or any of the .pif files) at the same time. No switches are additional switches or arguments are required
7)It is HIGHLY RECOMMENDED that you configure one of your game buttons within Kali to run Nascar 2. To set one up select "Games" then "Configure Menu." Standard video card users should enter "n2.bat" (begins with "n", ends with "t") as the program. Rendition 3D card users should enter "n2rend.bat". Enter the path of your Nascar 2 directory (example: C:\Sierra\Nascar2) as the directory. You can run Nascar 2 from the Windows95 "Start" button, selecting "Run." However, some racers have had Nascar 1 "lock up" when running the game from the Windows95 Start button.
8)Select "Multiplayer" from the main Nascar 2 menu. From the Multiplayer menu, select the "Network Play" box and the appropriate "dial" or "answer" box. Select "Connect" to start the multiplayer session.
9)The answerer will be taken immediately to the Multiplayer Race launch screen where he/she will wait for other opponents. This screen includes a chat area and all of the race rule and parameter options. Wait here for the dialers.
10)The dialer will be taken to the IPX Network Connect screen. Available races will be listed in the upper left of the screen. This information includes the name of the players hosting (answering) races, the selected track (which can be changed after connecting) and the number of players currently connected. Click once on the listed race that you wish to join.
11)The "Howdy to...." message indicates a successful connection. If you do not get this message with five seconds, the connection did not complete and will "hang." In this case, the dialer should press "Abort". You may also get th message "Connection Failed." In either case, return to the connection screen and keep trying. It often takes a few attempts. The answerer should be patient and wait at least a minute for the dialer to connect.
12)The answerer and the dialer(s) will then meet in the Multiplayer Race launch screen. All racers can chat by clicking on and then typing in the chat line. This one-line window is below the "Chat Area" and above "Event and Length." It has an L-shaped cursor indicator at the left edge of the box. The indicator will change from white to yellow after clicking in the box, indicating that you may type. Hit the enter key to send the messages which will appear in your and all of you opponents' chat windows.
13)The answerer is the server and controls everything, the track, the race length, the number of opponents, their strength, when to practice, when to qualify and when to race. Until the dialer is on the track, he/she is basically a passenger. But, unlike Nascar 1, the race options can be discussed and changed on the Multiplayer Race launch screen after connecting. The answerer starts a race session by selecting "Race" at the bottom-right of this screen.
14)Unlike Nascar 1, you cannot activate chat while driving. You may re-enter chat while not on the track by selecting "Chat" from the bottom of the race weekend menu.
15)Go racin'! But, Talladega racers take note, the distance traveled per second is the key to the latency issue. Nascar on Kali works best on shorter tracks where the cars cover less distance per second. If the best ping you can get to your opponent is at the high end of the playable range, stick to the short tracks with few or no computer opponents.
16)When finished, exit Nascar 2 from the main menu. You will be reconnected to Kali chat.
17)If you lose the connection while racing and wish to continue, do not exit Nascar 2. Simply return to the Multiplayer menu and re-dial/re-answer.